My name is Liam Walsh and I’m a student in the University of Limerick. I’m studying Computer Games Development.
As part of my college course I have covered a number of important topics. These include, but are not limited to, System Design and Architecture, Database Systems, Event Driven Programming, Distributed Systems, and Data Structures and Algorithms. Throughout my time in university I have learned some important design techniques and the use of design patterns within software in Software Design and Architecture. In Event Driven Programming we were required to make a point and click adventure game using C++ and Qt. And finally, Data Structures and Algorithms taught me efficient use of data structures within programs.
I have had some work experience while I was still at college. For 3 months I worked at Trust5 in Dublin working on iOS apps and libraries. And for 8 months I worked at Demonware in Dublin working on the Call of Duty team and the build engineering team. These are expanded on here.
I have had an interest in video games since I was very young but it wasn’t until my late teens that I started to take notice of the development of games. It was while doing an aptitude test I realised that I would be suited for a computing career and I decided that I wanted to go into computer game development. Since then I have worked on my programming skills. Even though it can be one of the most frustrating things at times, I also find it to be the most enjoyable. Problem solving has always been a favourite of mine and maths was my favourite subject in secondary school. So to be able to use those skills every day is a very enjoyable experience.