Monthly Archives: May 2012

New Platformer

I have started work on a new game. Its going to be a side scrolling platformer. The premise is simple enough, you are an apprentice wizard trying to get through the forest. You will have to jump and  fight various enemies on your way through. I plan to make a small number of levels with small variations on each.

So far I am working on the sprites and the basic gameplay functions. In terms of gameplay I have got the side to side movement working and the jumping works. The collision with platforms is partially working and needs to be improved to work correctly. I have got the level scrolling with the player also. As the player moves their character the ground will move along revealing new parts of the level.

I need to implement basic enemies and some form of projectile shooting. These will be similar to Alien Invaders so they wont be too difficult.

Here are some of the sprites I have been working on.

Level Maker

While starting work on a new project I ended up devising a simple way of making room levels for a top down game. It uses a single sprite as a block and placing this in multiple places to form the walls. The level can be planned out in a 2d dimensional array of integer values. A 1 signifies a block and 0 signifies a blank. A loop then reads this array setting the positions based on the position in the array.

I will be doing more work on this finding some way of storing and loading different level layouts from within the program.

These two variations were made and changed in a short time with minimal effort.

Alien Invaders Update

This is a newer version of Alien Invaders.

New Features:

-added in a multiplier bonus and score bonus that can be caught in a game

– changed the restart game button to enter to stop an accidental quick restart

– added quick controls to start screen

Alien Invaders gameplay

Just a short video showing the gameplay of Alien Invaders.

Alien Invaders

I’m currently working on a simple space shooter. It’s being developed using XNA 4.0. I started it last Thursday (3/5/12). Its not much yet but Im hoping to add more features such as bonuses and powerups and also storing high scores.

Alien Invaders:

– Controlled using arrow keys (left and right only)

– Shoot the enemies that drop from the top

– More enemies appear over time

– One point is awarded for each kill

– Game ends when an enemy reaches the bottom of the screen

– Displays the score and allows you to start again.

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